Web2 Users Don’t Want to Play Web3 Games: Here’s Why

The nature of the web 2.0 interface has created an exponential shift in how we interact with our games and other apps, but it also acted as a barrier to mass adoption for Web3. In this article, we explore why gamers don’t want to play on the new platform that is blockchain-powered games

The “web 3” is a new platform which allows users to play games without having to download anything. This platform has been met with mixed reviews from the public.

Onboarding conventional, “Web2” players into the blockchain gaming sector has been a hot topic in the P2E community. These players are almost like the P2E gaming industry’s “holy grail” — the coveted reward that would eventually lead to widespread adoption. Web2 gamers, just as non-crypto holders (so-called “normies”) were seen in the early days of the crypto sector, are seen as the key to P2E’s spread by creators, inventors, and analysts alike.

But are they really? 

Both yes and no. While it’s not impossible for Web2 gamers to join the Web3 gaming arena in the future, many conventional gamers have a fundamentally different attitude to gaming than blockchain players. They don’t concerned about making money while they perform; they just want to have a good time. 

So, should P2E game developers emphasize bringing in “traditional” gamers? Web2 players are unquestionably more numerous than their Web3 equivalents. While their engagement in P2E may result in a massive infusion of cash into the area, it may not be worth the effort — at least in the near run. This is why. 

Who Participates in Web3 Games? 

Over the previous several decades, the word “gamer” has undergone a number of alterations. Before video games, the term might have referred to persons who enjoyed playing cards or board games. Gamers were individuals who spent their time in arcades when video games first appeared on the scene; when personal computers and gaming consoles became more available, “gamer” became a term for those who were excited about them. 

Folks who play P2E games are a totally different species from people who play Call of Duty and Roblox. 

This is because their major goal is to generate money via P2E gaming. Playing P2E games is labor for these “gamers,” and their actions and interactions in any one P2E game may feel similar to how most of us feel when we sit down at our desks and open Excel or Microsoft Word. With good reason: many P2E games’ mechanisms depend largely on grinding, or doing repeated chores in return for rewards.

While grinding isn’t unique to P2E (it’s present in most Web2 games as well), you’d be hard-pressed to find Web2 players who are enthusiastic about spending their time doing monotonous activities in video games, even if they are earning money.

There will be no distinction between Web2 and Web3 games in the future.

As a result, I’d want to suggest that it’s pointless to attempt to onboard Web3 games until they can provide the same types of gaming experiences that Web2 games can. To be sure, that day will come when more cash and developer skill join the field. In terms of aesthetics, physics, and story, Web3 games will eventually catch up to their Web2 counterparts. 

But, until that time comes, P2E games should be targeted towards those who do wish to play with their money in games and virtual worlds: crypto natives and entrepreneurs who are more interested in making money than in having pleasure playing a game. And, because these are the individuals that play Web3 games, producers may help them by making the game as accessible and user-friendly as possible.

 

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